
Robin Hegharty
Modeller, Designer, Animator
Motion Graphics















In this section is a collection of looped 3D motion graphics I made in Blender.
They are my first experience producing animations of this kind and were made as a means of experimenting with the various applications and add-ons in Blender. These would include; shading, "Remesh", "Commotion", Rigid body simulations, "Cell fracture", and fluid simulations.
Animation
Bellow is a collection of videos selected to show off my ability to animate human and non-human characters.
The first illustrates animation to dialogue as well as my own capacity to act through animation.
The second video is made to convey eversion of a human character by lifting and carrying a heavy object.
The final animation is made to show fast, dynamic and naturalistic motion through an anthropomorphized juice box.